| 千年私服沙包战的脚本 |
| 千年私服沙包战的脚本 |
| 作者:佚名 文章来源:本站原创 点击数: 更新时间:2007-7-16 4:27:23 |
本次活动分为2个[势力]进行对抗。每6个小时进行一次,前30分钟可以进入对战地图。(进入后即可开始!!!) 玩家可以自行选择你所喜欢的[势力],进行对抗赛,如果你对现在的事情不满,可以去中央市场 找[对战管理员]492 496 销毁掉掉现在的[势力腰牌]进行重新选择 首先进入对战的玩家必须装备有 [弓] 和 [箭] ([弓]的使用没有限制 [箭]必须使用游戏中最基本的[箭]) 并且射向对方的沙包,任何一方先打够1000下判定为胜利。 比赛获胜的一方可进入[领地]地图。
以下内容跟帖回复才能看到 ==============================
unit 沙包管理员;
interface
function GetToken (aStr, aToken, aSep : String) : String; function CompareStr (aStr1, aStr2 : String) : Boolean; function callfunc (aText: string): string; procedure print (aText: string); function Random (aScope: integer): integer; function Length (aText: string): integer; procedure Inc (aInt: integer); procedure Dec (aInt: integer); function StrToInt (astr: string): integer; function IntToStr (aInt: integer): string; procedure exit;
procedure OnGetResult (aStr : String); procedure OnLeftClick (aStr : String); procedure OnTimer (aStr : String); var hZhuangTai :String = '等待'; lZhuangTai :String = '等待'; ZhuangTai :String = ' '; DengDaiTime :Integer = 21600; //等待挑战时间 zhengzhanTime :Integer = 3600; //征战时间时间 implementation
procedure OnLeftClick (aStr : String); var Str : String; Race, hanbing, nVirtue : Integer; begin Str := callfunc ('getsenderserverid'); if Str = '1' then begin Str := callfunc ('getsenderrace'); Race := StrToInt (Str); if Race = 1 then begin Str := callfunc ('getsenderitemexistence 红牌:1'); if Str = 'true' then begin Str := 'showwindow .\help\红进.txt 1'; print (Str); exit; end; Str := callfunc ('getsenderitemexistence 蓝牌:1'); if Str = 'true' then begin Str := 'showwindow .\help\蓝进.txt 1'; print (Str); exit; end; Str := 'showwindow .\help\沙包1.txt 1'; print (Str); exit; end; end; if Str = '117' then begin Str := callfunc ('getsenderrace'); Race := StrToInt (Str); if Race = 1 then begin Str := 'showwindow .\help\沙包2.txt 1'; print (Str); exit; end; end; end; procedure OnGetResult (aStr : String); var var Str, Name, xQuest : String; x, Quest : integer; begin if aStr = 'close' then begin print ('say 慢走_改变主意了再来'); exit; end; if aStr = '加入红方' then begin Str := callfunc ('getsenderitemexistence 红牌:1'); if Str = 'true' then begin print ('say 你已经是红方队员了!'); exit; end; Str := callfunc ('getsenderitemexistence 蓝牌:1'); if Str = 'true' then begin print ('say 你已经是蓝方队员了!'); exit; end; print ('putsendermagicitem 红牌:1 @九尾狐酒母 4'); exit; end; if aStr = '加入蓝方' then begin Str := callfunc ('getsenderitemexistence 红牌:1'); if Str = 'true' then begin print ('say 你已经是红方队员了!'); exit; end; Str := callfunc ('getsenderitemexistence 蓝牌:1'); if Str = 'true' then begin print ('say 你已经是蓝方队员了!'); exit; end; print ('putsendermagicitem 蓝牌:1 @九尾狐酒母 4'); exit; end; if aStr = '销毁牌子' then begin Str := callfunc ('getsenderqueststr'); Quest := StrToInt (Str); if Quest < 100 then begin print ('say 销毁牌子需要100点贡献度'); exit; end; print ('getsenderitem 蓝牌'); print ('getsenderitem 红牌'); Str := callfunc ('getsenderqueststr'); Quest := StrToInt (Str); x := Quest - 200; xQuest : IntToStr (x); Str := 'changesenderqueststr ' + xQuest; print(Str); print ('say 牌子销毁成功你可以重新选择势力加入'); exit; end;
if aStr = '红进战场' then begin if hZhuangTai <> '进入' then begin print('say 进入没到或者已经过了!'); exit; end; Name := callfunc ('getsendername'); Str := 'movespace ' + Name; Str := Str + ' user 117 87 86'; print (Str); exit; end;
if aStr = '蓝进战场' then begin if lZhuangTai <> '进入' then begin print('say 进入没到或者已经过了!'); exit; end; Name := callfunc ('getsendername'); Str := 'movespace ' + Name; Str := Str + ' user 117 69 62'; print (Str); exit; end;
if aStr = '出去' then begin Name := callfunc ('getsendername'); Str := 'movespace ' + Name; Str := Str + ' user 1 520 478'; print (Str); exit; end; end; procedure OnTimer (aStr : String); var Str, zt : String; n, nCount, zt : Integer; Race, MapID : integer; nStr, MapNo : String; begin
if Zhuangtai = ' ' then begin Dec (DengDaiTime); if DengDaiTime = 18000 then begin for MapID:= 1 to 250 do begin MapNo := inttostr(MapID); nStr := 'sendnoticemsgformapuser ' + MapNo; nStr := nStr + ' '; nStr := nStr + '【系统】:沙包战将5小时后进行..! 2'; print(nStr); end; exit; end; if DengDaiTime = 14400 then begin for MapID:= 1 to 250 do begin MapNo := inttostr(MapID); nStr := 'sendnoticemsgformapuser ' + MapNo; nStr := nStr + ' '; nStr := nStr + '【系统】:沙包战将4小时后进行..! 2'; print(nStr); end; exit; end; if DengDaiTime = 10800 then begin for MapID:= 1 to 250 do begin MapNo := inttostr(MapID); nStr := 'sendnoticemsgformapuser ' + MapNo; nStr := nStr + ' '; nStr := nStr + '【系统】:沙包战将3小时后进行..! 2'; print(nStr); end; exit; end; if DengDaiTime = 7200 then begin for MapID:= 1 to 250 do begin MapNo := inttostr(MapID); nStr := 'sendnoticemsgformapuser ' + MapNo; nStr := nStr + ' '; nStr := nStr + '【系统】:沙包战将2小时后进行..! 2'; print(nStr); end; exit; end; if DengDaiTime = 3600 then begin for MapID:= 1 to 250 do begin MapNo := inttostr(MapID); nStr := 'sendnoticemsgformapuser ' + MapNo; nStr := nStr + ' '; nStr := nStr + '【系统】:沙包战将1小时后进行..! 2'; print(nStr); end; exit; end;
if DengDaiTime = 1800 then begin for MapID:= 1 to 250 do begin MapNo := inttostr(MapID); nStr := 'sendnoticemsgformapuser ' + MapNo; nStr := nStr + ' '; nStr := nStr + '【系统】:沙包战将半小时后进行..! 2'; print(nStr); nStr := 'sendnoticemsgformapuser ' + MapNo; nStr := nStr + ' '; nStr := nStr + '【系统】:你可以选择你喜欢的势力加入..! 2'; print(nStr); print ('mapregen 117');
end; exit; end; if DengDaiTime = 0 then begin for MapID:= 1 to 250 do begin MapNo := inttostr(MapID); nStr := 'sendnoticemsgformapuser ' + MapNo; nStr := nStr + ' '; nStr := nStr + '【系统】:沙包战已经开始进行..! 2'; print(nStr); lZhuangTai := '进入'; hZhuangTai := '进入'; ZhuangTai := '1'; DengDaiTime := 21600; ZhengzhanTime := 3600; end; exit; end; exit; end;
if Zhuangtai = '1' then begin Dec (ZhengzhanTime); if ZhengzhanTime = 1800 then begin lZhuangTai := '等待'; hZhuangTai := '等待'; exit; end; if ZhengzhanTime = 0 then begin for MapID:= 1 to 250 do begin MapNo := inttostr(MapID); nStr := 'sendnoticemsgformapuser ' + MapNo; nStr := nStr + ' '; nStr := nStr + '【系统】:沙包大战将6小时后再次进行..! 2'; print(nStr); ZhuangTai := ' '; DengDaiTime := 21600; ZhengzhanTime := 3600; end; exit; end; exit; end; end; end.
本站声明:本站文章资源均来自网上转载或机器人自动搜索采集,如果本站文章资源有版权问题请联系管理员,我们尽快予以更正。所有文章只限用于个人测试学习使用,不得用于非法商业用途,请勿非法复制传播。特此声明!--[5uwl.net]
五年游戏制作经验; 金牌服务品质保障 游戏开区一条龙 第一品牌无忧网络[5uwl.net]
|
|
| 文章录入:黑鹰 责任编辑:ceo |
|
上一篇文章: 风雷版的新手村擂台脚本
下一篇文章: 新人接待+武功书赠送脚本 |
| 【字体:小 大】【发表评论】【加入收藏】【告诉好友】【打印此文】【关闭窗口】 |